![]() ![]() You can also set the slider to increase vertically by selecting Bottom To Top or Top To Bottom for the Direction property. The default behaviour is for the slider to increase from left to right but it is also possible to reverse this behavior using the Direction property. The value increases from the Min Value up to the Max Value in proportion to the distance the handle is dragged. The value of a Slider is determined by the position of the handle along its length. The value is passed as a float type regardless of whether the Whole Numbers property is enabled. The event can send the current value as a float type dynamic argument. If the value is set in the inspector it will be used as the initial value, but this will change at runtime when the value changes.Ī UnityEvent that is invoked when the current value of the Slider has changed. Should the slider be constrained to integer values?Ĭurrent numeric value of the slider. The value of the slider when the handle is at its extreme upper end (determined by the Direction property). The value of the slider when the handle is at its extreme lower end (determined by the Direction property). The options are Left To Right, Right To Left, Bottom To Top and Top To Bottom. The direction in which the slider’s value will increase when the handle is dragged. The graphic used for the sliding “handle” part of the control The graphic used for the fill area of the control. Properties that determine the sequence of controls. Properties that determine the way the control responds visually to user actions. Will this component accept input? See Interactable. Familiar examples include difficulty settings in games and brightness settings in image editors. Note that the similar ScrollBar control is used for scrolling rather than selecting numeric values. ![]() The Slider control allows the user to select a numeric value from a predetermined range by dragging the mouse.
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